Friday, March 22, 2024

Week 6 Post #10

 Storyboard

Hi blog. As of right now, I am very upset. I had worked on this blog for about two hours making sure it was great and it was all deleted. I still needed to take pictures of the paper storyboards that I drew and wrote out. So I saved it as a draft so I could upload the pictures when I was done. I came back and it was all deleted. I worked so hard and I am so upset. But I will restart. 

So before I show you guys my storyboard and tell you guys about it, I wanted to do some research.

I found this website called BBC Maestro and it has been very helpful. They first start off with what storyboarding even is. To sum it up, it's basically your movie's visual script. It breaks down the action into separate panels and shows what occurs in each scene of your movie, from the first to the last frame. The next beneficial advice they gave was the process of creating a storyboard. I will put the tips they gave in order.


1.   "Work out what your key scenes are": What they mean by this is since the storyboard is a "map [of] the storyline you're telling'' they advise to "break down [the] script into the main scenes". They also say to highlight the main points after going through the script and to include locations and camera angles.


2.  "Map out your key scenes": Give your scenes a name and a title 


3. "Sketch out your scenes": They mentioned Edgar Wright who gives a tip on his storyboard process. He states, " "I begin my storyboarding process by scribbling simple doodles in the margins of the printed script as I start to visualize how I want to frame and stage each scene." Next when he has a clear idea of what he is trying to "convey" he will create "formal doodles" before submitting it onto his storyboard. However, it is advised to draw simple stick figures rather than going all out.


4.  " Fill in the details": Add a scene description to each sketch and add details like arrows when needed. BBC Maestro gave an example of when to use arrows, for example when a character walks. The arrows ''indicate direction''. Information on props, camera angles, sound, framing, and dialogue should be included as well. 


5. ''Walk away and revisit'': According to the website, it is best to leave your storyboard alone for a couple days and revisit with ''fresh eyes''. The reasoning of this is that when you come back after a couple days you may notice mistakes or things that need change. It is easier to overlook things when immediately reviewing your storyboard after hours of working. I definitely will use this advice because I have noticed myself that after a couple days of looking back on work I did previously I notice mistakes more often as opposed to when I first reviewed it. 


Here is a great YouTube video explaining how to properly create storyboards.


This video was beneficial for me since I am a visual learner and I loved seeing the process of the storyboard being made. The guy in the video did a great job of describing and explaining what he was doing and why it was important. This video really helped me understand how proper storyboards should turn out. 

Here are the storyboards I have drawn and written out:


This took me longer than expected and if I am being honest storyboard making is not my favorite. It's really hard to draw these images that I have pictured in my head and make them make sense. I hope my drawing is not terrible and is somewhat clear. What is ironic is that I am actually a good drawer and especially when it comes to drawing it needs to be perfect. So seeing these drawings kind of stresses me out but it's okay. If I really tried on each drawing like I normally would, each box would have taken an hour and that wouldn't have been good.  







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